The DeXigner helps dev teams ship faster with production-ready art, animation, and design built for real game pipelines.
You’ve got sprints to hit, systems to test, and players to keep engaged. You don’t have time to micromanage a designer. That’s where we come in. The DeXigner plugs into your pipeline like an internal teammate—no handholding, no cleanup.
Whether you’re building out UI flows, polishing gameplay visuals, or hyping your next release, we design with dev realities in mind: fast, clean, and fully ready to ship.
Everything you need to build out your game, from moment-to-moment UI to world-building visuals.
Motion that adds impact, on screen and in trailers.
Supporting assets that bring everything together.
A glimpse at the projects we’ve helped shape—from game worlds to brand launches.
Our process is built around dev realities—tight sprints, fast feedback loops, and constant iteration. We work like we’re already on your team, minus the onboarding.
We learn what you’re building and where we fit in.
Fast iterations, aligned on style and dev needs.
Clean files, layered exports, ready to drop.
Yes, we’re around after handoff too.
We get hired for speed, but clients stay because we make life easier. We’re dev-literate, design-fluent, and pipeline-friendly from day one.
We deliver clean, layered, and organized files ready for dev.
We already speak Figma, Unity, Jira, Notion, and whatever else you’re using.
Everything we design is made to enhance gameplay, not distract from it.
Need assets mid-sprint? Trailer edit overnight? We’re built to move with you.
Reach out with any questions or project ideas.
Email us at partnerships@thedexigner.com.
Or connect with us through the form, and we’ll get back to you soon!
Smart design, built for real-world use.
Games. Brands. Interfaces.
Services
Game UI/UX & HUD Design
Character & Icon Assets
Game Trailers & Cutscenes
Brand Identity & Logo Design
Marketing Collaterals
Web Design & SaaS UI
Key Art & Promo Materials
Social Kits & Print Design
Contact Us
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We’re nearly booked for Q3—but always open to the right project.