“It’s Just a Prototype”—Why Early Design Still Matters

prototype

The stakes might feel low when you’re still pre-launch. But the design decisions you make early on can either set you up for momentum, or months of backpedaling. We get it. When you’re deep in dev, it’s tempting to throw in a temporary UI, some filler art, or “just enough” polish to get the demo […]

Making a Moodboard That Doesn’t Suck

making a moodboard

Moodboards get a bad rap. Either they’re too vague to be useful, or so detailed they start looking like final designs. But when done right, a moodboard can be one of the most helpful (and overlooked) steps in any creative process—especially in game UI, branding, and animation. At The DeXigner, we build moodboards at the […]